Normal Maps are part of Next Gen technology in vidoegame art--they are basically a way to "fake" detail in low poly models and textures. Normal maps replace old school bump maps in the sense that they create a more 3 dimensional illusion--but fame is fleeting in the tech field as relief maps will soon replace normal maps for an even more realistic illusion! You can't fall asleep for five minutes in this field!
Anyway, below are some images of normal-mapped, two-poly flat planes planes where detail is "faked" with normal maps... |